AI Insights · Timothy · July 2021
Top 5 Gacha Games on Android in Costa Rica: Q2 2021
Analyzing the performance of the top 5 gacha games on the Android platform in Costa Rica during Q2 2021, including weekly downloads, revenue, and active user trends.
In the second quarter of 2021, the gacha game market on the Android platform in Costa Rica saw notable activity. Here, we delve into the performance of the top 5 gacha games: 8 Ball Pool, Mario Kart Tour, Asphalt 8 - Car Racing Game, Head Ball 2 - Online Soccer, and Need for Speed™ No Limits. All data is sourced from Sensor Tower.
8 Ball Pool from Miniclip.com experienced a steady increase in weekly revenue, peaking at approximately $2K in the final week of June. Weekly downloads showed a significant upward trend towards the end of the quarter, reaching 6.5K. The game also saw a rise in weekly active users, growing from 47.9K at the start of Q2 to around 52.7K by the end.
Mario Kart Tour by Nintendo Co., Ltd. saw its weekly revenue fluctuate, peaking at around $1.1K in mid-April and ending the quarter at $775. Weekly downloads remained relatively stable, averaging between 1.6K and 2.8K. The game maintained a consistent number of weekly active users, hovering around 20K to 23K.
Asphalt 8 - Car Racing Game from Gameloft SE had modest weekly revenue, peaking at $84 in late May. Weekly downloads showed a surge, particularly in June, climbing from 1.2K to nearly 2.8K. Active users also increased significantly, reaching over 10K by the end of June.
Head Ball 2 - Online Soccer by Masomo Gaming saw a notable increase in weekly revenue, peaking at $260 in late May. Weekly downloads spiked mid-quarter, hitting a high of 2.6K in mid-May. Active users saw growth, peaking at 11.6K in mid-May before slightly declining to 8.9K by the end of June.
Need for Speed™ No Limits by ELECTRONIC ARTS had a consistent performance in weekly revenue, peaking at $474 in mid-June. Downloads saw a gradual increase, reaching 2.7K by the end of June. The game also saw a rise in weekly active users, growing from 11.6K at the beginning of the quarter to 13.8K by the end.
For a more detailed analysis and additional insights, please visit Sensor Tower.